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this thing is like gambling sometimes it works sometimes not sometimes you have a variable with ++ which html5 hates sometimes you use internal effects and this thing goes nuts, the html5 module is like an alpha feature under the Modules it gives you frus
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Nice and Easy to work with.
You don't even have to do any HTML5 preperations. Just set the Target to: HTML5 and run it! ;)
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Otima ferramenta, essencial para desenvolvimento de aplicativos e jogos sob a engine Game Maker Studio. O fato de usar HTML 5 permite exportar e adaptar suas criações para uma gama maior de sistemas operacionais e dispositivos, sejam moveis, em portais
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It's relatively laggy, at least for the sorts of game I like to make. It does what it claims to, but you've got to understand that you dont have the capabilties that you do making your typical standalone executable. That's mostly as a result of Javascript
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works!
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The HTML5 export is a must have for game maker. It builds fast, performance is way above expected and storage usage is really reduced which is what is hoped from a HTML5 version of a game. The only other 2 really strong game engines in the market are Unit