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☀️
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Familiar - Battle of the Labyrinth is a student project from DigiPen. One of the first things students should be taught in game development is that 3D graphics became mainstream in the mid 1990's with dedicated 3D cards like the Voodoo3 and the ATI Rage.
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免费 没中文 没成就
《使魔:迷宫之战》
在这款名为《使魔:迷宫之战》的游戏中,你将踏上一段危险重重的旅程,穿越一个庞大且神秘的迷宫。你需要召唤出你所拥有的所有使魔,去对抗大
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⠀
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It was a lot of fun to work on this and animate all the beloved foes and familiars for it! Got to work with some incredible people on it, too! I hope you all enjoy it :)
Bonus: In case anyone is curious, here is the [url=https://docs.google.com/document/
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Игра "Familiar - Battle of the Labyrinth" - это неплохая roguelite RPG с упором на коллекционирование фамильяров и построении собственной, сильной команды. Бои по
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Gizemli bir labirentten geçeceğiniz bir otomatik savaş oyunu. Sonunda ne olduğunu bulmak için daha derinlere inerken, düşmanlarla savaşmak için yakınlarınızı çağırın ve yol boyunca koleksiyon parçaları bulun.
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Nice game 👍🏽 Fun + Fast
Full game + Quick review: https://www.youtube.com/watch?v=d5zuVSNf2CM&t=150s
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A simple, quick auto battling game that is fairly easy once you figure out that there is a right and wrong way to place units and select battles. There are 3 types of units (offensive, defensive, speed) which are strong/weak against each other when placed
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[h1]もう少し説明がほしい[/h1]
digipen学生作品。
特に説明がなくはじまり、ゲーム中も説明は無い。無いままなんとなく進行してなんとなく終わる、そんな感じ。最初のフロアの右下にでる説
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This game was a lot of fun to play, animations were cute, my mushroom crab never let me down vanquishing my enemies. And the surprising amount of loooorreeee
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cute :) very short
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Simple and free, just place your Familiars to batlle and have fun
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I feel like this game could go somewhere, Right now it's barely a blueprint but. there is a concept, just not sure what else exists beyond that.
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It feels bad leaving a negative review for a free game, but there's just not a lot here. You click on a node which tells you what types of enemies you're going to fight. Then you place down your units on the board and begin the fight. That's... the entire
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유닛을 배치하여 자동 전투되는 게임. 간단히 즐길만함.
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This is very bare-bones. It lacks the tactical decisions that make auto battler's more engaging than just watching a fight. Perhaps if the rooms had some walls and terrain to make you think about positioning?
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Very short game, finished it in 6 min
The game has huge potential
With more levels and maybe an option to pick diffrent animals this game can become huge.
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Dont waste your time. Its easy, and only about 10 minutes of content