How Popular is

The End of Gameplay

Steam Youtube Update
2025
4 average hours
0 average in the last 2 weeks
100%
28 reviews
$19.99
Players: Single-player. Full controller support. Family Sharing.
Tags: Action. Adventure. Indie.
System: Windows. Mac. Linux.
208366140
1.4 days
0 recent
Greatly enjoyed my experience with this game, enjoyed the writing.
205826416
13 hours
0 recent
Very interesting experiment from an artistic point of view. A deconstruction of level design principles through poetic storytelling.It reminded me somewhat the experimental games of Pippin Barr.
195566087
3 hours
0 recent
The End Of Gameplay is a collection of short platformer games related in some way to the idea of "kill gameplay". If you're going in expecting some Grand Insight into "kill gameplay" don't get your hopes up, or at least it didn't happen to me. Droqen's (a
198689827
3 hours
0 recent
a collection of poems as a cute platformer about one person's struggles with making games. will eat away at you for a while and a while longer if it does not bounce off you completely. thats probably a good enough tl;dr for people that dont care to read
201472776
3 hours
0 recent
I was invisibly compelled to frame my review as a sort of preemptive defence to the people who I know wouldn't care for The End of Gameplay. I didn't even notice until I was done writing. What helps me to recommend this game with such a straight face i
209981359
2 hours
0 recent
a playful game. plays with pixels, plays with tunes, plays with frames, plays with jumps, plays with me and you. plays for poetry. thank you droqen
196177260
2 hours
0 recent
A series of meditations on gameplay and games. Very personal, intriguing, absorbing. Gives you a lot to chew on, which I always value more than an obvious concrete takeaway. The movement feels great, begs for kaizo. But that might hurt the poor little bun
198630512
2 hours
0 recent
an impactful poetry collection. maybe you'll want to kill gameplay after. maybe not
199503531
2 hours
0 recent
I bought this at launch but for some reason decided two months later, holding a heat pack to my jaw while in horrible pain, was the correct time to play it. I'm not sure why, but, I think I was correct. I don't know what the point of this review is. I'm g
195298566
2 hours
0 recent
i love you droqen
195249762
1 hours
0 recent
i've been watching droqen work through or talk around the idea of "kill gameplay" and one thing that's fascinated me is in these monologues and dialogues is the refusal to reduce "kill gameplay" to a simple definition or a set of principles. i don't thin
210794963
1 hours
0 recent
That was a lot of work to ultimately say something pretty mundane. I guess for me, I'm looking for my art to not just be a communication of vulnerability, but to say something interesting. Hacking down the 4th wall to say the walls are fake and the commo
195745449
1 hours
0 recent
First of all I am not a maker and I don't know about art. I also write this as my first review of a game. I played it despite not being very familiar with platformers. Before playing I expect it would be helpful to get familiar with who droqen is, althou
200962093
1 hours
0 recent
I don't think I agree with droqen's view on "kill gameplay", at least based on listening to one podcast interview - I gather he has talked about it elsewhere. Honestly this game itself is only one layer of the rabbit hole (pun based on the game intended)
195353256
1 hours
0 recent
droqen kills gameplay, and it immediately grows back from its ashes. Wherever spike meets block, gameplay will grow in the seam. One jump is physics, two jumps is gameplay. If the game only has one button and that button is "quit", gameplay is
195502388
1 hours
0 recent
i've finally gotten through the end of gameplay in a bit over an hour, taken over several separate sessions. i think i could have done it all at once but after the first few vignettes i decided it would be something i took a little at a time when it felt
199958122
1 hours
0 recent
droqen, We've had more than a handful of discussions about kill gameplay over on Bluesky, and having finally experienced... whatever you want to call this, I feel I understand your perspective much better. Had I not dug into your original musings on the
195324147
1 hours
0 recent
In The End Of Gameplay you make your way through a series of 2D platformer vignettes, as a bunny, with one of droqen's typically exotic player controllers, reading lines of poetry that are scattered throughout the screens, wandering through meticulously v
200123069
1 hours
0 recent
I'm gonna make a video essay about why I recommend this game.
195678855
1 hours
0 recent
I'm not great with words and I don't make games and never have, so I don't feel like I can say all that much about The End of Gameplay, but if nothing else I feel like I understand one developer's personal struggles with game development a lot better now.