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Somnus presents itself as a puzzle, but it's essentially a spot-the-difference game set in a repetitive medieval dining hall. You must identify anomalies in each room to progress through 14 stages. Most anomalies are easily spotted, lacking subtlety. The
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I’m writing this review to point out a curious coincidence: you and I both created games with the same title, and their release dates are only a couple of days apart. That looks really funny and unusual. :)
I also want to say that you did a great job â