214897589
2.4 days
0 recent
Extremely fun and pretty game
217436965
1.4 days
0 recent
De los plataformas que más he disfrutado nunca y de los mejores del subgénero BOLAS. Es un videojuego muy especial. Visualmente hablando es una fantasía de arquitecturas imposibles y estructuras colosales que parecen ser hechas por civilizaciones ultra
206940884
20 hours
0 recent
When your species has become so advanced you achieved a civilizational apotheosis and transcended material reality to cast aside your undying machines, incorruptible by the eons and the elements, strewn across and among all the now-silent spheres of your
205829568
19 hours
0 recent
Despite the way the ball controls (Come in thinking of Octodad and it might not be as abrasive), a small handful of awkward moments, and the longer levels, the game is VERY good.
The gradual introduction of new mechanics and level design both feel like
201187587
15 hours
0 recent
at first, my interest in Venineth was merely aesthetic. i mean, it is ABSOLUTELY STUNNING, but you can see that in the trailer. the grainy effects, the world design that looks from outer space, all the shiny things... it didn't last long for me, tho. the
193224408
14 hours
0 recent
this game really makes u FEEL like ur marble
200854998
14 hours
0 recent
部分有些有趣,部分有些美,虽有偶有新机制,但时有时无的引导,缓慢冗长的过程,试图考验视力的影,试图闪瞎我眼的光,试图把我激怒的惯性,总是消耗着我的耐心,结果是又臭又长。//
191161004
13 hours
0 recent
The most interesting game of Marbles I've ever played. Love the alien atmosphere and design. I did get lost on occasion, but that was because I was exploring in the wide areas that were added for atmosphere and clearly off the path. I'm hoping to find mor
201475146
11 hours
0 recent
Venineth is a game that's difficult for me to write about because really it feels like two games stacked on top of each other. The first of these games is a hyper aesthetic game about exploring an alien world, and the other is a 3d precision platformer m
203222423
10 hours
0 recent
I really do want to Love Venineth but it has some pretty glaring flaws that impact how much I can enjoy it. Venineth is a Hybrid between a planet exploring game and a platforming game played as a very clunky at times marble. The environments are varied an
206240241
10 hours
0 recent
Each alien world feels like an expressive piece of interactive visual design. It's pretty awesome.
199507281
9 hours
0 recent
Probably the only marble game that can be considered an immersive sim. Comparable to 2001 A Space Odyssey and other slow paced sci-fi films in the 1960s and 1970s. The basic geometric-shaped structures littered throughout the alien worlds has the vibes of
209798023
7 hours
0 recent
"where tf do i go": the game
218973156
6 hours
0 recent
Not really much of a puzzle game, but definitely one of the most atmospheric marble madness games I've ever played
205919600
3 hours
0 recent
I really, really want to like this game! and I do! maybe?
It's a really, really beautiful game. It looks like a 2004-era demoscene production. The music is good, the environments are *utterly gorgeous* and engrossing, and the puzzles are pretty decent.
216726249
1 hours
0 recent
I got this game before I learned to check for the mark of the beast: Unreal Engine.
It either Runs like garbage or Looks like garbage because of it and It's hard to appreciate the game's atmosphere or music over the sound my PC trying to melt itself.
190292995
0 hours
0 recent
a great platform-puzzler. 20/10 atmosphere.
199977241
0 hours
0 recent
Shockingly bad game. The interface is entirely inscrutable for the sake of being inscrutable, the controls are janky as hell, and the gameplay is just... nothing. You roll around vaguely alien landscapes, with almost no indication of what you should be do
214720551
0 hours
0 recent
holy smokes, this game is not good, i have no idea how this game managed to get a very positive score from people's reviews, but that's just FALSE.
MENU: imagine getting cryptic with your ♥♥♥♥♥♥♥ menu settings, if "normal" people have probl
215147901
0 hours
0 recent
Not for me. Another game where you have to move the camera around with the mouse. Propably made with joypad control in mind. + moving the marble and the camera felt very clunky over all. I liked the idea though.